Snap Regions to Relative Value — Logic Pro X keyboard command of the day

Logic Pro X keyboard command of the day. #LogicProX @StudioIntern1

  Snap Regions to Relative Value

I should work with some of the options for snapping audio to the grid. I struggle to align reference tracks that I put into the project. This is the visual editing of the regions…something that I don’t do a lot of yet.

It is easy to practice using MIDI loops with the region zoomed horizontally to display fine timing resolution.

Snap items to the grid — Logic Pro X:

By default, the Snap function is relative. When you move or edit an item, it retains the same relative distance from its original grid position. For example, if a region is placed at position, and you move the region two beats forward (with the Snap value set to Bar), the region snaps to position, not (or You can move items so that they align with the nearest grid value by choosing Snap to Absolute Value from the Snap pop-up menu.

You can show the grid in the Tracks area, to help you visualize the positions of items in the Tracks area relative to the Snap value.


Using bus sends and aux channels in Logic Pro X — MusicTech

Using bus sends and aux channels in Logic Pro X — MusicTech:

Bus (also spelt buss) sends and aux channels are an essential part of working with Logic’s mixer, covering everything from custom headphone mixes through to reverb and other forms of ‘parallel’ effects processing. Like many aspects of Logic, though, it’s easy to overlook the full functionality of what buses and aux channels have to offer, or indeed, the various new features that have been added to the use and application of bus sends and aux channels that can really aid your workflow.

In this workshop, therefore, we take a ‘back to basics’ look at what bus sends and aux channels can offer and why a more refined application can benefit your production.

Duplicate Screenset… — Logic Pro X keyboard command of the day

Logic Pro X keyboard command of the day. #LogicProX @StudioIntern1

  Duplicate Screenset…

Found in the “Screenset” menu — the number in the menu bar on the right.

Enter a number and a name. Modify new screenset to fit.

Screensets are very useful. Open windows, size them, position them, make the screen work for you. Save the settings, I tend to “lock” my screensets, and recall with the press of a key.

Create, recall, and switch screensets — Logic Pro X:

You position windows in a layout that suits the way you work. This layout of various windows, including their display size, zoom levels, position, and other settings, is called a screenset. Once defined, you can save, and freely switch between different screensets, much as you might between different computer displays.

The “Orchestral” template has a large number of screensets that show good examples of how to use them to your advantage.

One of the first online resources I found and paid for in my search for Logic tutorials was about using screensets.

Logic Studio Training — Logic Pro Tutorials:

Watch the Logic Pro X Quick Start Video Guide and learn how to use Logic Pro X in under 13 minutes. Enter your email address to watch!


1/8 Page Right — Logic Pro X keyboard command of the day

Logic Pro X keyboard command of the day. #LogicProX @StudioIntern1

  1/8 Page Right

Move the visible part of the current page in the Score Editor.

As far as I can tell “1/8 page” is 1/8 of the visible score. If your visible score is 8 bars wide then you can move the score a bar at a time. Handy.

Score layout overview — Logic Pro X:

You should use Linear Score view for editing, as screen redraws are much faster, especially on slower computers.

Notation overview — Logic Pro X:

You can view MIDI regions in software instrument (and external MIDI instrument) tracks as music notation in the Score Editor. Notes and other musical events are displayed as standard notation, along with common symbols such as time and key signature, bar lines, and clef signs. You can add and edit notes, add sustain pedal markings and other symbols, and print the score.