Go to Marker Number 15 ⌃5 — Logic Pro keyboard command of the day

  Go to Marker Number 15 ⌃5

Move the playhead to the start of marker 15. The ‘Go to Marker n’ commands are mapped to the keypad on an extended keyboard.

I am sure that I can find a better use for the numeric keypad keys 😉

Navigate using markers in Logic Pro — Apple Support

You can navigate through your project using markers. This is useful when you want to quickly jump to, and edit, regions or events at a specific position in your project, for example.

Go to Marker Number 16 ⌃6 — Logic Pro X keyboard command of the day

#LogicProX @StudioIntern1

  Go to Marker Number 16    ⌃6

I won’t repeat my statements about knowing why I would want to go to marker 16. Of course I remember why it is marker 16. I know what each of the 20 markers that I want to go to are. A marker would never get inserted before marker 16 causing it to move.

I like my markers. I like them so much I like to name them.

⇧ SHIFT – ⌃ CONTROL – ⌥ OPTION – ⌘ COMMAND

Set Right Locator by Playhead — Logic Pro X keyboard command of the day

#LogicProX @StudioIntern1

  Set Right Locator by Playhead

The “Set Right/Left Locator by Playhead” commands are buttons that can be added to the control bar. Some very useful documentation in Logic Pro 9 manuals describing how to use cycle modes. Skip cycle is kind of interesting.

I need to use cycle areas to create markers a lot more than I do. Define the cycle area — typically select something and use the ‘Set Locators/Loop by Regions/Events/Marquee and Enable Cycle/Loop ⌘U’ command. Grab the cycle area in the ruler and drag it down to the marker ruler. A new marker is created waiting for text input…ideal.

Logic Pro 9 User Manual: Using Cycle Mode

Set Left Locator by Playhead and Set Right Locator by Playhead: The current playhead position is used to define the left or right locator value. Also available as key commands.

⇧ SHIFT – ⌃ CONTROL – ⌥ OPTION – ⌘ COMMAND